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At Holcombe we aim to deliver the following ambitious outcomes for our students through our curriculum. Students will:
We cover a Computing course at Key Stage 3 with an aim to equip pupils to use computational thinking and creativity to understand and change the world. Computing has deep links with Maths, Science as well as Design Technology, and provides insights into both natural and artificial systems. The core of Computing is Computer Science, in which pupils are taught the principles of information and computation, how digital systems work and how to put this knowledge to use through programming. Building on this knowledge and understanding, pupils are encouraged to use information technology to create programs, systems and a range of different content. Computing also helps to provide a backbone of ICT ensuring that all pupils become digitally literate – able to use, and express themselves and develop their ideas through, information and communication technology – at a level suitable for the future workplace and as active participants in a digital world.
By the end of Key Stage 3 all students should be able to:
Term 1 | Term 2 | Term 3 | Term 4 | Term 5 | Term 6 | |||
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Clear messaging in digital media | Clear messaging in digital media Modelling Data - Spreadsheets | Modelling Data - Spreadsheets | Networks - From Sepaphores to the Internet | Networks - From Sepaphores to the Internet Programming Essentials In Scratch - Part 1 | Programming Essentials In Scratch - Part 1 |
Term 1 | Term 2 | Term 3 | Term 4 | Term 5 | Term 6 |
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Programming Essentials in Scratch - Part II | Programming Essentials in Scratch - Part II Computing System | Computing System | Representations - From clay to silicon | Representations - From clay to silicon Python | Python |
Term 1 | Term 2 | Term 3 | Term 4 | Term 5 | Term 6 |
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Python Programming with Sequences of Data | Python Programming with Sequences of Data Representations - Going Audio Visua | Representations - Going Audio Visua | Cyber security | Cyber security System Architecture | System Architecture |
Please see attached the Key Stage 3 Learning Journey for Computer Science.
Computer Science is a very practical subject – students will be able to use the knowledge and skills they learn in the classroom on real-world problems. It is also a highly creative subject that calls on learners to be inventive.
Term 1 | Term 2 | Term 3 | Term 4 | Term 5 | Term 6 |
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Data representation | Networks protocols and layers | System software and system security | Impact of digital technology | Algorithms | Coursework |
Term 1 | Term 2 | Term 3 | Term 4 | Term 5 | Term 6 |
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Programming techniques | Logic and languages | Producing robust programs | Exam preparation | GCSE Exams | GCSE Exams |
Please see attached the Key Stage 4 Learning Journey for Computer Science.
Computer Science (this is not ICT, ICT is totally different from Computer Science) is a practical subject where you can apply the academic principles learned in the classroom to real-world systems. It’s an intensely creative subject that combines invention and excitement, that can look at the natural world through a digital prism. Computer Science qualifications will value computational thinking, helping you to develop the skills to solve problems, design systems and understand the power and limits of human and machine intelligence.
Term 1 | Term 2 | Term 3 | Term 4 | Term 5 | Term 6 |
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Components of a computer and Their Uses System Software and Application Generation | Exchanging Data System Software and Application Generation | Networks and Web Technologies + Legal Moral Ethical and Cultural Issues Programming in Python | Data Types GUIs in Python Programming | Data Structures Introduction To Coursework | Boolean Algebra Coursework Analysis and Design |
Term 1 | Term 2 | Term 3 | Term 4 | Term 5 | Term 6 |
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Computational Thinking Coursework Write Up Development and Testing | Programming Techniques and Algorithms Coursework Write Up Evaluation | Review and Revise Component 1 | Review and Revise Component 2 | Personalised Program of Support | Exams |
Please see attached the Key Stage 5 Learning Journey for Computer Science.
On top of the obvious range of resources supplied to students in class, work packs, copies of class PowerPoints published onto teams, pdf textbooks, pdf question packs etc we also provide access to 3 outstanding online resources Seneca Learning (range of KS3, 4 and 5 interactive learning and testing), Test and Track (self-review and assessment to track knowledge and understanding helping the development of independent study) and CODIO (web-based IDE to support the development of programming skills which includes learning tasks as well as some theory).
You will develop an ability to analyse, critically evaluate and make decisions. The project approach is a vital component of ‘post-school’ life and is of particular relevance to Further Education, Higher Education and the workplace. Irrespective of your final choice of workplace or further education place Computer Science helps you to develop the analytical skills essential to success.
Students reflect on their work and develop their understanding though appropriate questioning. They take account of the views of others and respect their opinions even when they differ from their own.